Creator: Ratty524 BGM: "Door into Summer" from Knuckles' Chaotix Secret BGM: '"Super Pipe House" from Super Mario RPG Main Power-Up: Leaf Suits: 1 1-Ups: 5 Kelly: Yes
This stage is a refreshing, upbeat relief after the gloom and doom of The Sinister Side. The surf is down, but that hasn't stopped the surfer koopas from coming out to play. They like to rocket out of the water at you, though, so watch out for them!
Along with the pleasant setting and scenery, there are plenty of secrets to be found. With five individual 1-Ups and just as many besides, there's plenty to find while you hit the beach!
Toward the end of the stage, two tall blue pipes have a big ? block at their top. You wouldn't even notice if you didn't fly up there. As long as you have a tail and can find a makeshift runway, this hammer suit's all yours.
The first 1-Up is hidden on this suspicious little ledge. The block's invisible, so you'd have to go down and check to find it. Jumping out of the ocean is a bit tough from there, so you may want to use the block to get back up as well.
Another invisible block with a 1-Up is hidden next to this pipe. It's at the top of a slope before you reach the checkpoint.
After the checkpoint, an array of floating platforms extends over the ocean. If you're nimble, you can jump across them all to reach a bubbled extra life at the end.
At the edge of the cliff before all the blue pipes, yet another invisible block is waiting to be found.
If you kept a tail until the end of the level, one final extra life is waiting high in the sky. It's at the very edge of the screen, but at least the block is visible normally.
Rainbow shells are usually indestructable, but give one a whack with your tail to flip it over. Flipped rainbow shells won't hurt you after being kicked, but there's even more you can do with them here.
If you learned how to ride a shell in the SMBX for Dummies, you can try it out here. The shell will glide across the water, so there's no worries of sinking. Just be careful; Peach can't spin jump, so she can't stop riding if she gets on one!
After the checkpoint, an invisible block contains a vine that leads to the top of the mountain. Kelly's waiting up there along with a big bunch of coins. She acuses you of being racist toward nekos by implying she's afraid of water. SMBX protagonists are silent, so no one knows what she's on about.
Immediately after a series of floating platforms with an RMN coin, another invisible vine block can be found here. It leads to a small sky secret with a nice stash of coins.
This suspicious pipe can't be entered from the top, but the insides aren't as solid as they appear. Go in from the bottom to find a small bonus vault full of coins. There's an RMN coin, too!
The final hidden block in the stage is a brick with a bunch more coins. It's above the final power-up block, and it's one last little reward for the avid explorer. Well, except the 5th 1-Up later.
- Above the floating platforms shortly after the start.
- In a sandy alcove a short distance from coin #1.
- At the top of the mountain with Kelly.
- Above a floating platform near the second vine secret.
- Inside the bonus vault.