Creator: The Five Judges BGM: "Castle Bleck" from Super Paper Mario Pre-Fight BGM: "Item Room Ambience" from Super Metroid Fight BGM: "I'm Not Nice" from Super Paper Mario Finale BGM: "The Ultimate Show" from Super Paper Mario Epilogue BGM: "Dire, Dire Docks" from Super Mario 64 Main Power-Up: Leaf 1-Ups: 4 Kelly: Yes
Kelly's there to see you before the final battle and to congratulate you after. Eli's one messed up host, so finishing him off won't be easy!
In Deckiller's Trial, if you go to the left side of the upper area before lowering the water, you can hit the ? block there for an extra life.
In nin8halos' Trial, there comes a point where you're forced close to the lava with hopping Thwimps in a fairly narrow space. However, this part of the level can be passed over from above, and a bubbled shroom can be found along the way.
In Isrieri's Trial, another bubbled 1-Up can be found near the top of the screen. To get it, you must wait for the shifting blocks to be in position and bounce off Firebrand's head.
In DarklordKeinor's Trial, an extra life is found in this small alcove. Getting it's as simple as braving the stakes enclosing it.
- In Deckiller's Trial next to the second underwater ball n' chain.
- In nin8halos' Trial on a platform with a Hothead.
- In Isrieri's Trial, found by defeating Reznor.
- In DarklordKeinor's Trial in the alcove by the moving chain.
- In Judgment between the fences at the start.
Getting through this phase requires quick movement and good timing. As the level descends into the lava, vases with buried bombs can be found on the sides. Be sure you're clear of the stairs before tossing a bomb. Eli takes three hits, but there are only six bombs. Take too long, and a lava bath is guaranteed. It's possible to run up high enough and jump on Eli, but there's not much room to share on his little platform, and he can't be hurt while flailing.
Final Boss: Slender EliEdit
He fires Rinka Rings from his eyes and spawns Paratroopas from his hands and tentacles. Use the Koopas as ammo to bust up his head. Be careful, since he can block shells with the palms of his hands. If something goes wrong and there are more than one Koopa present, use the Koopa Nuker to remove them all. It starts you with a fresh homing Paratroopa, though, which may not be best for you.
Really Final Boss: Eli AgainEdit
10 clonks on the head and Slender Eli's face explodes...but what's this? It's still not over?! Eli returns to his normal form for one last desperate shot at victory. He's no different than Larry Koopa from the game's beginning at this point, so give him three good whacks, and you'll finally knock some sense into him.
He retreats to the room above, comes to a shocking realization, and departs from the Mario universe, never to return.
The cliff to the right of the final section isn't bottomless. If you don't want to risk having to fight the final battles again, you'd probably just grab the star, but you'd miss out on the judges' alcove below.
Each of the game's five judges appears here to say their piece, as well as halibabica himself. See? They aren't bad guys after all.
Originally, the Judgment section followed a format similar to that of Bowser's Castle from Super Mario World, where one of four short sections was proceeded through twice. Each section was themed after one of the gimmicks in the World Gallery, but they were all terribly implemented and universally rejected by the other judges. halibabica redesigned the final section into what it is now, and was ultimately more satisfied with it.